Hands-On with VR OmniDirectional Treadmill!

  • Published on Apr 13, 2018
  • We step onto the Infinadeck, the omnidirectional treadmill seen in the movie Ready Player One. This treadmill lets you walk freely in virtual reality, in any direction. We learn about how it works and give our impressions on the state of the technology today. Plus, a preview of the new Oculus Studios game Defector--an action spy thriller from the developers of Wilson's Heart.
    Shot by Gunther Kirsch edited by Norman Chan
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  • Science & TechnologyScience & Technology

Comments • 985

  • Euan Williams
    Euan Williams 16 days ago


  • Inspiring Music
    Inspiring Music 26 days ago

    In the future they'll have lightning quick 3d-printers that can create textured items, while the VR adds visual detail, like a sword in a game. When the item isnt needed anymore, you can dispose of it back into the machine and its materials could be used again to create another in game item. This 3D printer, paired with an improved omnidirectional pad, extreme precision VR using quantum computing, and ultra-photorealistic graphics will send gaming into a new era. The term gaming will disappear as we are literally stepping into new virtual worlds.

  • Stian Karlsen
    Stian Karlsen Month ago

    Im not a racist, but could you moonwalk on it?

  • Chaz
    Chaz Month ago

    Now what if they were to place presdure sensors in the treadmill that way it can anticipate preloads for running or turning

  • Ryan Christensen
    Ryan Christensen Month ago

    The way the robot is walking is a perfect analogous encapsulation of the state of VR technology. Infantile. ..but showing promise.

    SPOI BOIZ Month ago

    Do u see that? Thats a bar, thats no good

  • nate raczewski
    nate raczewski 2 months ago

    when your running/walking diagonally it twists your feet thats the biggest problem im seeing so far. I cant see a design fix with the rout they are going. i would think more along the lines of smaller beads held magnetically in housings that you run on they could have the same resistance to walking. This whole treadmill idea kinda blows.

  • HappyBeezerStudios - by Lord_Mogul

    Nice to see there is still development into that direction (pun intended)
    I remember reading about the treadmil concept for VR back in the mid 90's

  • buffonomics
    buffonomics 2 months ago

    It can work. It needs body straps to predict body movement.

  • ViruX
    ViruX 2 months ago

    I would say that this treadmill idea is a dead end because it's working at most in a totally flat vr world. But what about a rocky landscape with hills and mointains? I'm thinking of something like the HaptX VR-glove but for your feets. Pretty expensive, I know.

  • Jens Mikkelsen
    Jens Mikkelsen 2 months ago

    This is a winner, finally a VR solution that solve the walking/running problem. The other smooth surface versions, feels like your will slip and does not feel natural at all.

  • Odinson
    Odinson 2 months ago

    So where the hell is Adam Savage?

  • duell collins
    duell collins 2 months ago

    Adam Savage, if they want to make the omnitreadmill almost frictionless. Tell them to hit me up. All I ask in return. Is don't make the system over a grand. I want all my fellow gamers in this. Even from the platforms I don't like.

  • Simba Lion
    Simba Lion 2 months ago

    "It's a patented technology so we can't give you too much detail" What the fuck is he smoking? Patents are public record. There's nothing to protect because it's illegal to steal it. Either the guy has no idea how it works or he's lying.

  • Dan Clout
    Dan Clout 3 months ago

    Many tough challenges for their head Biomechanics scientist. Maybe a sensor lined body suit for use with 3D human body scanning technology integrated with predictive AI to adapt the treadmill to spontaneous human movement and the movement of the centre of mass. Its cool that you can walk up hills but i guess the perception of physically walking up stairs would be a grand challenge for VR that attempts to integrate physical movement...

  • Alexis Dimes
    Alexis Dimes 3 months ago

    The only thing is you won’t be able to go up stairs.

  • ViruX
    ViruX 3 months ago

    8:45 -> I don't think so.

  • First name Last Name
    First name Last Name 4 months ago

    run fast!!

  • MedienGulli
    MedienGulli 4 months ago

    yeah and if u start running after standing your immersion is broken because it wont work like that.

  • Star Gazer
    Star Gazer 4 months ago

    Someone doesn't understand what a patent is or how it works.

  • Dong Pablo
    Dong Pablo 4 months ago

    That handshake gave me anxiety

  • Richard Metzger
    Richard Metzger 4 months ago


  • Sol Cutta
    Sol Cutta 4 months ago

    It's a long way away from a home version?

  • Boris Shmakov
    Boris Shmakov 4 months ago

    It is so huge trademeal, where i can use it??? If i chose i like this one tvclip.biz/video/p87gebcGpOg/video.html

  • David Brown
    David Brown 5 months ago

    is this currently for sale $ and if so whats the price?

  • Ed Mason
    Ed Mason 5 months ago

    Shouldn't this be called "Feet-On"?

  • Ye Yeet
    Ye Yeet 5 months ago

    Skyrim VR Treadmill edition. Make it happen Todd.

  • Paul Dixon
    Paul Dixon 5 months ago +5

    *>>>**ur2.pl/915** Sturdy, compact, easy to put away and put down for use, handles to hold are in just the right position, emergency shut-off is comforting, display has distance, speed, calories burned and time - don't need anything else. Love it!*

  • Cadenthor
    Cadenthor 5 months ago

    I'm curious how much that little thing would cost, I wouldn't expect it to be less than $5,000.

  • Noname2014
    Noname2014 5 months ago

    Very cool 👍. In two years we can Play Ark, Pubg and a lot of other games with this thing. Amazing

  • bakenryu
    bakenryu 5 months ago

    A better idea would be to have an entire warehouse to run around in using mocap technology. 😉😉

  • Sn0wPlayz
    Sn0wPlayz 6 months ago

    imagine a _good_ Sonic game using this pad. That would be so cool!

  • TenthYoung
    TenthYoung 6 months ago

    Some of these questions are pretty dumb xD

  • open the door sss
    open the door sss 7 months ago

    I want it now :(

  • easy peasey
    easy peasey 7 months ago

    At 18:22 could the limiting factor be caused by our adult perceptions of personal space? compared to a child they would seem farther from when we learned self limiting behavior like that of our self-preservation instinct, object permanence, & caution to self-perceived outcome.
    It would have been nice to see how sensitive the program could be outfitted to different users.

  • LukePlaysGames
    LukePlaysGames 7 months ago +4

    Idea: Box filled with magnetic balls about the size of 2 lightbulbs. A magnetic plate at the bottom, but not too strong. Then a mat on top of all of the balls. Finally, you’re in a harness that helps you not fall. You walk forward, the balls roll back, you step right, they roll left. Etc.
    Edit: I was fixing a spelling mistake.

    • The Dragon Lord
      The Dragon Lord 2 months ago

      That's essentially what a treadmill is at its core lmao

  • Mystery Man
    Mystery Man 7 months ago

    Turn those controllers into gloves

  • Will F
    Will F 7 months ago

    Needs to be able to tilt to simulate uneven ground

  • Angel García
    Angel García 7 months ago

    This guy sounds like Adam just a bit.

  • Tilen HD
    Tilen HD 7 months ago

    You dussgise sicience im just waiting for call of duty vr treadmill etidon!!

  • Buggaton
    Buggaton 7 months ago

    I heard this guy say "Ekspecially" and stopped.

  • Domino Master
    Domino Master 7 months ago

    What if you have to step up onto something or climb a mountain?

  • Slurpwis
    Slurpwis 7 months ago

    The treadmill isn't omni-directional, it's forcing humans to walk forward while trying to turn.

  • MacMasterRace
    MacMasterRace 7 months ago +1

    My mom wants me to exercise? Ill use this and play vr at the same time!

  • Gamer Games
    Gamer Games 7 months ago

    i got a few questions.
    1. is it compatible with window mixed reality
    2. is this currently available for purchase? where can i buy it
    3. if it isn't available yet when can we approximately be able to buy it

  • PickL
    PickL 7 months ago

    okay I've heard enough... where can I buy? lmao

  • Bobby Bologna
    Bobby Bologna 7 months ago

    Lol that lag from a full walk to a full stop will mess with your head bigtime, chances are you'd fall over a whole lot.

  • aaron versionwo
    aaron versionwo 7 months ago

    I don't know why these guys kep saying they have no idea how it works an want to see inside. I watched the video for a minute and figured it out from watching a top down view of the thing in action. Manufacturing industries have already solved this conveyor belt technology.

  • btrim1974
    btrim1974 7 months ago

    They need to focus on the ball

  • Alex Anderson
    Alex Anderson 7 months ago

    Allot i feel could be fixed if they weren't using AI to predict and sense where they are on the map to try and center you if they found away to fix a waist in a ring that allow you to do a complete circle and thats how it tells the directoin your facing and then make it more manual omni directional where the pad has just a slight resistance few pounds and the player or user pushes it sensors pick up the movement and translate it to the game or simulation and the ring could tell what way yoy are facings so you could side step and juke and what not.

  • Tekguy H
    Tekguy H 8 months ago

    I am a Controls Engineer by trade, areas that have high coefficients of friction should be examined to see if they could be reduced. Remember a body at rest tends to stay at rest and a body in motion tends to stay in motion (inertia). Your sensors need to almost anticipate your movements and your motors and gearing need to overcome the moment of inertia to move the tread mill when you walk. If they haven't already tried, I suggest using some type of sensors on your feet to initiate movement on the tread mill, in addition there must of course be a sensor to tell the tread mill which direction you are moving. Walking is simply a controlled fall with every step therefore during a walking motion as soon as the foot leaves the ground your system needs to respond by advancing the omnitread mill based on the direction and a stepping trigger. In addition the rate of which you move your foot away from your other foot could be used in your control loop to ramp up the speed of the Omni tread mill so that your walking speed can be matched by the treadmill. Not sure how you could reduce the delay to the millisecond level in the Omni mill unless you read walking impulses directly from the muscles and still that may not be perfect.
    A possible solution would be to design a bigger Omnitread will that way the player can walk a few feet while the Omnitread mill slowly ramps up, problem with that is if you suddenly stop the Omintreadmill will still be moving temporarily. I don't have expertise with treadmills but based on certain laws of physics this system is no easy project, very good job thus far....and if your asking why did I right this long paragraph.....simple...I soo want one of these in my basement so I can connect it to my VR system and run until my heart is filled with joy, yet still be close enough to my mini fridge to grab a cold beer... ;)

  • Evan McAmis
    Evan McAmis 8 months ago

    Ready player one oasis 2020 confirmed

  • P1NK
    P1NK 8 months ago

    They should make it bigger because the steps they’re taking are soo small, and for the possibility to run

  • IFalling CHERRY BOY
    IFalling CHERRY BOY 8 months ago

    That's actually looks terrible, feels like seeing VPL VR in the 90's. Someone over thinking something and trying to do something they don't have technology yet to even starting dreaming about doing. Friction in a omniDirectional treadmill sounds pretty nice, but the execution it's just garbage in comparison with more simple designs alredy in the market today.

  • The real MacGyver
    The real MacGyver 8 months ago

    patented bla patented bla if its patented you should be able to show us the inner workings!!! since it is protected??!!

  • Adam -Slays
    Adam -Slays 8 months ago

    ohh this things gonna fit in my room

  • Siren
    Siren 8 months ago +1

    Let me guess, it will cost like 1000$. Say this becomes practical and everything, no one will make games for it because no one will buy it.

    • Star Gazer
      Star Gazer 4 months ago

      The dollar sign goes on the other end of the number.

  • Holret
    Holret 8 months ago

    Dont like it. Its too big, too heavy and appears clunky. You will need a cradle like system to hold on to you, but like in player ready one, you need to have more freedom of movement and one that will not restraint your natural posture while in motion or still. That giant treadmill wont cut it.

  • Dan Fors
    Dan Fors 9 months ago

    It could be used as future prison cells without the need of walls or bars. The prisoners can try run away but the track will always keep them centered. Would be frustrating for them:)

  • Kaiden Brooks
    Kaiden Brooks 9 months ago

    Watch it cost like 2-5k AT LEAST!

  • KIP
    KIP 9 months ago

    You can walk sideways and backwars
    Beginning of the video

  • Alexander s.
    Alexander s. 9 months ago

    I hate when these retards use the VR system why not record a bad ass player who knows what they're doing

  • Alexander s.
    Alexander s. 9 months ago

    I really hate this Asian dick head fucking annoying

  • Saurlex
    Saurlex 9 months ago

    In ready player one they are also tethered to the roof so that would help support your body so you can move faster

  • Ray Bell
    Ray Bell 9 months ago

    I have to ask this... have they not thought to build a visual sensor into the hand rail? something that helps read how far from the center you are? 🤔

  • T H I C C boi
    T H I C C boi 9 months ago

    Does this guy not know what the word PATENTED entails, if something is patented, the technology and principles of the design are publicily available for use, the design cannot be copied and sold though, The word "patented" and non disclosure of the principles of design are mutually exclusive,
    PATENT: patents.google.com/patent/US8790222
    don't know why this triggers me

  • Pawlik
    Pawlik 9 months ago

    The ring idea is really bad, these companies need to get away from this design.

  • Littil Avindar
    Littil Avindar 9 months ago

    I think that the actual treadmill portion needs to be bigger than the rings. I keep seeing people stepping close to the edge, and it makes them nervous, but knowing there's a larger space than that, and that you won't accidentally step under the ring and off the edge, will make them much more comfortable, and encourage more confident steps and even faster movement. Keep the rings where they are, but make the footprint larger. It's weird that the unit is rectangular instead of square. The treadmill is longer than it is wide.
    Personally, this is the kind of thing to pair with a harness, and I'd look into a means where they can jump around, since some games for the vive, like holopoint, encourage wide steps or jumps in a certain direction to avoid the enemy fire.

  • BennyBat
    BennyBat 9 months ago +1

    Would it be better if instead of conveyors little balls that roll

  • InsaneDynamics
    InsaneDynamics 9 months ago +1

    My recommendation is to make the deck have a larger radius at least for fast paced movement/running. That way the system can better compensate when changing directions and not be as sudden trying to keep you within the ring. There will also be a chance to use some mind reading sensors that will better help with travel intent.

  • DualNexus
    DualNexus 9 months ago

    Just apply more resistance for the direction of the hill where the character is walking. Sensation of incline resolved

  • Did3D
    Did3D 9 months ago

    impossible to do because brain dont understand they are no acceleration when he start walk and you fall...... hahahahah no way for this technologie!!!!!

    • Did3D
      Did3D 9 months ago

      And everybody cling the ramp because instable because impossible to make natural movment without acceleration

    • Captain_Qwerty
      Captain_Qwerty 9 months ago

      Did3D that's where you're wrong, because the technology already exists and people are already using it.

  • Xx4DarkVoid4xX ROBLOX
    Xx4DarkVoid4xX ROBLOX 9 months ago

    i know how they can make people jump on things ! when a person jumps ON something in game the treadmill will go up really fast then it goes down so slow you dont notice so it can go up again later! if the person jumps too much in game it would be cool if text pops up to say your character is exhausted in game so you cant jump on things. That happens because it cant go up for ever

  • Dylan Metcalf
    Dylan Metcalf 9 months ago

    katwalk vr mini or deluxe editions would be a cool review to see

  • Keith Manfredi
    Keith Manfredi 9 months ago

    LOL, overhead sword swing.... broken controller surprise.

    • Keith Manfredi
      Keith Manfredi 9 months ago

      ...or can you imagine going on one knee then banging your head into that metal bar when getting up?
      What freakin games are they making this for? SimWalk 2020?

  • Jason Honingford
    Jason Honingford 10 months ago

    How is it moving diagonally?

  • Shaun Day
    Shaun Day 10 months ago

    Can you guys do an episode on The Void VR Star Wars: Secrets of the Empire? (virtual worlds over real life buildings) I tried this at the Glendale Galleria and this has been the most immersive multiplayer VR experience!

  • Feral
    Feral 10 months ago

    This has to be expensive as hell

  • Ryan Corbett
    Ryan Corbett 10 months ago

    Have you guys seen this? tvclip.biz/user/Omnifinityvideos would be interested to see you guys try this out and your thoughts on it!

  • Markuris
    Markuris 10 months ago

    Id totally have a room dedicated to one of these hehe

  • Trollselektor
    Trollselektor 10 months ago

    I bet the military would be interested in this tech for controlling robot soldiers.

  • Find 'N' Frag
    Find 'N' Frag 10 months ago

    ...that's all in the algorithm ...most of that are trade secrets... holy shit stop acting like some kind of monopoly-owning movie villain, what do you think you've invented? it's a fucking 2d threadmill. Competition is coming, as it should be. Take it easy.

  • GuninGames/Ashely
    GuninGames/Ashely 10 months ago +1

    welcome to the oasis

  • Zachary Clownphobic
    Zachary Clownphobic 10 months ago

    I'll stick with the omni virtuix

  • Keyboard Conflicts
    Keyboard Conflicts 10 months ago

    Maybe the treadmill should be non-automatic? Using mechanisms on the treadmill keep you in the center based off of your center of gravity being off center with the treadmill brings up a lot of problems clearly. why not apply Newton’s third law? Your step pushes the treadmill back. Would that not give your body the same feeling as the earth pushing you forward when you push down on it? You’d have to grease up the bearings like hell so it doesn’t take much force at all from your legs to push the “ground” behind you- but I feel like that would make a bunch of calculations easier, and make it feel like you are actually walking freely

  • zyxwvutsrqponmlkh
    zyxwvutsrqponmlkh 10 months ago

    The problem is you are not accelerating or decelerating. You should add a gimbaling system.

  • Michael Enquist
    Michael Enquist 10 months ago +1

    As I pointed out on the "smarter Every Day" video about this: People can learn to adapt to walking on surfaces that are not stable. Sailors on their ships learn how to walk, even run, on ship decks that have extra motion that is not put in by the walker.

  • Gorith
    Gorith 10 months ago

    The suspended low friction treadmills like Omni are clearly the better way to do this. The only chance they will have is if they can get this thing to handle quick movements that rapidly change without causing you to faceplant.

  • Nomadic Lizard
    Nomadic Lizard 10 months ago

    If you look at where the centre of mass of the human is located while walking, it seems to be about three quarters of the way towards an external edge.. and you can tell by the way they take tiny baby steps they know this, are feeling uncomfortable about stepping off or reaching that edge. When walking (especially steady state, in the same direction with the same speed) their centre of mass needs to be slap bang in the middle of the treadmill. They're not quite there yet.

  • M J
    M J 10 months ago +1

    Combine this with haptic gloves and my god do you have a amazing experience. I just hope I live long enough to be able to play something like that

    • Star Gazer
      Star Gazer 4 months ago

      Don't forget the microfiber crotch inlay.

  • Famous YouTuber
    Famous YouTuber 10 months ago +1

    Portable computers and portable VR + greater room scales are going to make this obsolete.
    (just wait until VR goes outside)

  • Luca Or
    Luca Or 10 months ago

    Too bad it's not already available

  • Suitch
    Suitch 10 months ago

    "It's a patented technology so I can't go into much detail" is an oxymoronic statement. Patents make it so you can go into detail without the risk of it being stolen.

  • Charlie Hopkins
    Charlie Hopkins 10 months ago

    this is going to be epic! i fuuuuucking need this in my life. to finally be able to game like i dreamed as a kid. Please omni hurrry up with those consumer versions. or atleast the old treadmill pleeeease!!!!

  • Wouldn't Youliketoknow
    Wouldn't Youliketoknow 10 months ago

    The tactical training applications of this are astounding.

  • Bean bon
    Bean bon 10 months ago +1

    "All directions"
    I choose up.

  • Jeremy T
    Jeremy T 10 months ago

    I feel like they are so close. The trackers are on the feet but have no say in the movement of the treadmill. The feet handle the majority of the work in movement in real life. Foot movement needs to be what dictates when the treadmill begins to move and stop

  • MK3424
    MK3424 10 months ago

    I'm wondering why the treadmill can't be a powerless one? just strap yourself in the middle... the belt should be curved inward and the cross one be a bit loose so that they sag in the middle.. creating a bowl for you to walk around in.

  • Dijon Brown
    Dijon Brown 11 months ago

    its so weird because irl, fall and pull and push the ground but you can see the legs kinda jerking as they hit the ground like they do when you are walking downhill constantly, this cant be good for the knees.

  • Protocurity
    Protocurity 11 months ago

    I'm watching the video, and it seems like this thing would be a lot safer if the track was 1 foot wider and longer while the tracker was in the same place. While walking they are mere inches from catching on the edge with the front of their foot.